30.12.2022
in progress
RTS revival
Classic old-school real-time strategy game with vehicles, tanks, foot troopers, building construction, resources gathering and so on.
Development log videos
- Devlog #8 - elevation levels, third dimension here
- Devlog #7 - better terrain map mesh, resource pipes, units movement here
- Devlog #6 - 3D model from sprites, editor here
- Devlog #5 - new updates, unit balancing, AI vs AI game here
- Devlog #4 - cohesion, forces, smooth control, crowds here
- Devlog #3 - base construction, vector field, multiple players, towers, new units here
- Devlog #2 - multiplayer support here
- Devlog #1 - first overview here
Screenshots
Technologies used for codebase: Python 3, Nogil Python, Pyglet, Cython + custom graphics engine based on OpenGL
The main focus has changed to another game at the moment ...
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